
Total War N has gathered together every piece of information, every fact going in one place.

Know this: Total War: Rome II is huge, spectacular and beautiful.

We spoke to the team at Creative Assembly, specifically the Lead Designer James Russell, and got an extended demo of the siege of Carthage, the final act of the Third Punic War.

But to capture that civilization in a game.? To take that marvellous complexity at every level, to simulate that.? That’s yet more ambitious.
